Post Jam Changes


I've taken the feedback given and have been implementing some changes before I make new content:

-Added crouch form(morph ball) 

-Added jumping while sneaking

-Increased sneak speed

-More signs to better guide the player

-Simplified shuriken controls

-Made coins into health pickups

-fixed skeleton meltdown

-Increased skeleton speed

-Lots of code clean up


These changes will be in the full release once I finish the remaining levels, and the next devlog which I'll make once I have the camelot level done.

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